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Ambitious Vault 13 mod remaking Fallout 1 in Fallout 4 engine has been cancelled

Fallout: Vault 13 – the ambitious mod attempting to remake Fallout 1 in the Fallout 4 engine – has ceased active development in order to “prioritise the well-being of project members”, but it’ll have the chance to live on when a build is shared with the community soon.

Fallout: Vault 13, named after the first Vault players experience in the Fallout series, has been in the works since 2021, but it started to make headlines following the release of a demo in August this year. It was to feature five open-world areas, a “completely overhauled levelling system”, voice acting, plus some “tasteful, lore-friendly additions” to complement the full roster of original Fallout 1 quests and characters.

But despite the excitement generated by Fallout: Vault 13’s demo, its development team has now called time on the project “due to a combination of factors”. In a statement shared on social media, project founder and co-lead Culinwino explained, “After much careful thought and deliberation, we have decided to officially suspend development on Fallout: Vault 1. This was not an easy decision, but we believe it is the right step at this stage of our journey”.

In a follow-up post, Culinwino cited “burnout” and “personal life changes among core team members” as some of the reasons behind the project’s cancellation. “This was an ambitious project being made with limited resources by volunteers”, they noted, adding the decision to end development was made in order “to prioritise the well-being of project members”. Culinwino stressed “there was no infighting or cease-and-desist from Bethesda.”