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Rocket League details new premium store ahead of loot-box-ditching monetisation overhaul

It’s all change for Rocket League this December. After four years of monetisation built around randomised loot boxes and DLC, developer Psyonix will soon be jettisoning both.

Rocket League’s loot box replacements have already been well-documented, of course. When Psyonix rolls out its new monetisation overhaul some time in December, blind randomised Crates (ie. loot boxes) with pay-to-unlock key mechanics will be replaced by Blueprints. These are rewarded through regular play and, crucially, show players the exact item that will be crafted should they wish to spend premium currency to do so.

Blueprints, however, are only one half of Psyonix’s new monetisation plan; December’s update will also introduce a premium store where players can, also using the new premium Credits currency, purchase specific items directly.

There’s nothing particularly revelatory about the new store, admittedly, although Psyonix’s pre-launch transparency is certainly helpful. It’s structured much like Fortnite’s in-game store (perhaps not unsurprisingly given that that Epic purchased Pysonix earlier this year), and will feature items that rotate out on both a daily and 48-hourly basis.

A glimpse at Rocket League’s premium store.

According to the Psyonix’s latest blogpost, players can expect to see the full array of Rocket League items in the store, including Painted Cars, Player Banners, Exotic Wheels, and Goal Explosions. It also says it will clearly label relevant skins as either Painted, Certified, and/or Special Edition, so that purchasers know exactly what their money will get them.